Design Technology Meetup: Using Multiplayer for Remote Design Collaboration<< All Events
Design Technology Meetup: Using Multiplayer for Remote Design Collaboration
With design teams working from remote locations due to the pandemic, solutions are needed for real-time collaboration. Rotimi Seriki of HOK will share the solutions that HOK has developed. The guys from Geopogo will share their brand new multiplayer solution. Multiplayer follows on the heels of VR, AR, and gaming engines, all adapted from entertainment tech to design tech. Come discover the new big opportunity to advance the design process.
- Join in a real-time desktop demo of multiplayer tech.
- Discover applications of multiplayer to specific design projects.
- Learn how multiplayer solves remote collaboration problems.
- Get ready to implement multiplayer in your design process.
About the Presenters
Technical Co-Founder, Geopogo
Mac Dean is an AR/VR engineer and game designer working to make innovative and interesting experiences that push paradigms forward. A lifelong love for technology and art alongside an education in interactive media have given Mac an appreciation for things that lie at the intersection of different fields. Through his experience he endeavors to enrich human interaction through technology. Since joining Geopogo in 2019, Mac has led the team in BIM-to-AR and multiplayer engineering, co-authoring a patent along the way.
Creative Director, Geopogo
Michael Hoppe is the Creative Director of Geopogo, the Berkeley-based architectural 3D design software company. Geopogo specializes in augmented reality and 3D remote collaboration, with the mission to build a better world. Since completing his architecture degree in 2010, Michael has worked for firms as an architectural designer and 3D graphics specialist, using virtual and augmented reality as presentation design tools. Michael joined Geopogo in 2018 and has guided the team on its mission to transform how architectural designs are experienced.
Visualization Manager, HOK
Rotimi Seriki is the Visualization Manager in the SF office of HOK, the largest US-based architecture-engineering firm. Based on his active role in emerging technology, he has recently been honored as a 40 under 40 Champion in Construction by Autodesk Construction Solutions. Rotimi specializes in 3D artistry, Autodesk 3D Studio Max, Maya, Vue, Mudbox, Blender Unreal Engine 4, and Adobe Illustrator, Photoshop, and After Effects.